Conv(const TMatrix4x4< T_FROM > &u) | TMatrix4x4 | [related] |
ConvD(const TMatrix4x4< T > &u) | TMatrix4x4 | [related] |
ConvF(const TMatrix4x4< T > &u) | TMatrix4x4 | [related] |
Elem(int row, int col) | TMatrix4x4 | [inline] |
Elem(int row, int col) const | TMatrix4x4 | [inline] |
GetColumn(int c, TVector4< T > &t) const | TMatrix4x4 | [inline] |
GetColumn(int c) const | TMatrix4x4 | [inline] |
GetRotation(TMatrix4x4< T > &mat) const | TMatrix4x4 | [inline] |
GetRotation() const | TMatrix4x4 | [inline] |
GetRow(int r, TVector4< T > &t) const | TMatrix4x4 | [inline] |
GetRow(int r) const | TMatrix4x4 | [inline] |
GetTranslation(TVector3< T > &t) const | TMatrix4x4 | [inline] |
GetTranslation() const | TMatrix4x4 | [inline] |
GetValue(T *mp) const | TMatrix4x4 | [inline] |
GetValue() const | TMatrix4x4 | [inline] |
Identity() | TMatrix4x4 | [inline, static] |
Inverse() const | TMatrix4x4 | [inline] |
m (defined in TMatrix4x4) | TMatrix4x4 | [protected] |
MakeIdentity() | TMatrix4x4 | [inline] |
MultDirMatrix(const TVector3< T > &src, TVector3< T > &dst) const | TMatrix4x4 | [inline] |
MultDirMatrix(TVector3< T > &src_and_dst) const | TMatrix4x4 | [inline] |
MultLeft(const TMatrix4x4< T > &b) | TMatrix4x4 | [inline] |
MultMatrixDir(const TVector3< T > &src, TVector3< T > &dst) const | TMatrix4x4 | [inline] |
MultMatrixDir(TVector3< T > &src_and_dst) const | TMatrix4x4 | [inline] |
MultMatrixVec(const TVector3< T > &src, TVector3< T > &dst) const | TMatrix4x4 | [inline] |
MultMatrixVec(TVector3< T > &src_and_dst) const | TMatrix4x4 | [inline] |
MultMatrixVec(const TVector4< T > &src, TVector4< T > &dst) const | TMatrix4x4 | [inline] |
MultMatrixVec(TVector4< T > &src_and_dst) const | TMatrix4x4 | [inline] |
MultRight(const TMatrix4x4< T > &b) | TMatrix4x4 | [inline] |
MultVecMatrix(const TVector3< T > &src, TVector3< T > &dst) const | TMatrix4x4 | [inline] |
MultVecMatrix(TVector3< T > &src_and_dst) const | TMatrix4x4 | [inline] |
MultVecMatrix(const TVector4< T > &src, TVector4< T > &dst) const | TMatrix4x4 | [inline] |
MultVecMatrix(TVector4< T > &src_and_dst) const | TMatrix4x4 | [inline] |
operator *(const TMatrix4x4< T > &m1, const TMatrix4x4< T > &m2) | TMatrix4x4 | [friend] |
operator *=(const TMatrix4x4< T > &mat) | TMatrix4x4 | [inline] |
operator *=(const T &r) | TMatrix4x4 | [inline] |
operator!=(const TMatrix4x4< T > &m1, const TMatrix4x4< T > &m2) | TMatrix4x4 | [friend] |
operator()(int row, int col) | TMatrix4x4 | [inline] |
operator()(int row, int col) const | TMatrix4x4 | [inline] |
operator+=(const TMatrix4x4< T > &mat) | TMatrix4x4 | [inline] |
operator==(const TMatrix4x4< T > &m1, const TMatrix4x4< T > &m2) | TMatrix4x4 | [friend] |
Ortho(double left, double right, double bottom, double top, double znear, double zfar) (defined in TMatrix4x4) | TMatrix4x4 | [inline] |
RawArray() | TMatrix4x4 | [inline] |
SetColumn(int c, const TVector4< T > &t) | TMatrix4x4 | [inline] |
SetRotation(const TMatrix4x4< T > &mat) | TMatrix4x4 | [inline] |
SetRow(int r, const TVector4< T > &t) | TMatrix4x4 | [inline] |
SetScale(T s) | TMatrix4x4 | [inline] |
SetScale(const TVector3< T > &s) | TMatrix4x4 | [inline] |
SetTranslation(const TVector3< T > &t) | TMatrix4x4 | [inline] |
SetValue(const T *mp) | TMatrix4x4 | [inline] |
SetValue(T r) | TMatrix4x4 | [inline] |
TMatrix4x4() | TMatrix4x4 | [inline] |
TMatrix4x4(T r) | TMatrix4x4 | [inline] |
TMatrix4x4(const T *m) | TMatrix4x4 | [inline] |
TMatrix4x4(T a00, T a01, T a02, T a03, T a10, T a11, T a12, T a13, T a20, T a21, T a22, T a23, T a30, T a31, T a32, T a33) | TMatrix4x4 | [inline] |
Transpose() const | TMatrix4x4 | [inline] |