gmlbbox2.h | A class for 2D boundary box (BBox2) definition |
gmlbbox3.h | A class for 2D boundary box (BBox3) definition |
gmlbrowser.h | A class for 3d virtual camera |
gmlbsphere3.h | Defines template class BSphere33<T> |
gmlcallback.h | Definitions of callback helpers |
gmlcamera.h | A class for 3d virtual camera |
gmlcommon.h | General routines like ASSERT etc |
gmlcommongl.h | OpenGL helpers |
gmlframecounter.h | Simple frame rate (FPS) counter |
gmlglrc.h | Class for operations with GL Win32 context |
gmlmath.h | Common mathematic utility routines, gml::Math |
gmlmatrix2.h | Definition of TMatrix2x2 template class and utility routines |
gmlmatrix3.h | Definition of TMatrix3x3 template class and utility routines |
gmlmatrix4.h | Definition of TMatrix4x4 template class and utility routines |
gmlmesh.h | Definition of gml::Mesh class |
gmlpathstring.h | Defines gml::PathString |
gmlquat.h | Definition of TQuaternion template class |
gmlref.h | Definitions of smart reference |
gmlsmartobject.h | Definitions of smart object (which supports smart references) |
gmlsocket.h | Windows sockets handling (Win32 API) |
gmlstring.h | Defines gml::String |
gmlutils3d.h | 3d projections etc (utilities) |
gmlutilsgl.h | A set of OGL utitility functions |
gmlvector2.h | Defines template gml::TVector2, gml::Math2 and typedefs with utility functions |
gmlvector3.h | Defines template gml::TVector3, gml::Math3 and typedefs with utility functions |
gmlvector4.h | Defines template gml::TVector4, gml::Math3 and typedefs with utility functions |
gmlviewport.h | A class for 3d viewport |