Camera() (defined in Camera) | Camera | [inline] |
GetDistanceToTarget() const | Camera | [inline] |
GetObserver() const (defined in Camera) | Camera | [inline] |
GetRightVector() const | Camera | [inline] |
GetRotation() const (defined in Camera) | Camera | [inline] |
GetTransform() const | Camera | [inline] |
GetUpVector() const | Camera | [inline] |
GetViewAngle() const | Camera | [inline] |
GetViewVector() const | Camera | [inline] |
m_inv_view_transform | Camera | [protected] |
m_target_distance | Camera | [protected] |
m_view_angle | Camera | [protected] |
m_view_transform | Camera | [protected] |
SetDistanceToTarget(float target_distance) | Camera | [inline] |
SetObserver(const Vector3d &obs) (defined in Camera) | Camera | [inline] |
SetRotation(const Matrix4x4d &rot) (defined in Camera) | Camera | [inline] |
SetTransform(const Matrix4x4d &view_transform) | Camera | [inline] |
SetViewAngle(float view_angle) | Camera | [inline] |