Cameras
Camera description
Optional camera description chunks go inside Camera chunks to define
attributes of the camera.
Objects
Vertex properties
Patches
Patch chunks are used to make up high level surfaces. For example,
triangle patches can be used to make a mesh.
Colors
General information about mdl colors.
Textures
Materials
General information about mdl materials.
Naming
Meta-Chunk
Defines new chunk types
Misc
Chunks by key
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