GraphiCon - International Conference on Computer Graphics and Vision

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  • "2-1/2D" Portrait Creation

    Prof. Douglas C. Acheson
    Computer Graphics Technology
    Purdue School of Engineering and Technology at Indianapolis

    This tutorial will give participants the opportunity to utilize the 3D NURBS modeling program Rhinoceros (Rhino) to create unique, stylized portraits without the need for complex surface modeling knowledge. Digital pictures of the participants will be used as background images within Rhino to extract unique facial characteristics in the form of closed splines. Extruded and altered in elevation, the facial features will be accentuated by textures, lighting and camera angles. Initial acquisition of the background images will also be discussed as well as the use of Photoshop to produce high-contrast images for tracing. This tutorial will illustrate how 3D modeling programs can be used as an artist's tool to inspire creative expression beyond that of traditional engineering applications.This workshop will be taught at the introductory level. No prior knowledge of Rhino or Photoshop is required.

    Biographies:

    Prof. Douglas C. Acheson
    Doug Acheson is an Associate Professor and Director of Computer Graphics Technology at the Purdue School of Engineering and Technology at Indianapolis, Indiana. He received an A.S. in Industrial Illustration, a B.S. in Technical Graphics, and a M.S. in Instructional Computing from Purdue University. His research interests include the generation, implementation, and downstream applications of graphical 3D databases. He is a member of American Society of Engineering Educators / Engineering Design Graphics division (ASEE/EDG), Assoc. of Computing Machinery / Special Interest Group Graphics (ACM-SIGGRAPH), Association for the Advancement of Computing Education (AACE), AutoCAD Users Group International (AUGI), and the Indianapolis Indiana 3D Studio Users Group. Professor Acheson also serves as Technical Advisor for the Institute for Affordable Transportation, a non-profit organization that designs and integrates Basic Utility Vehicles (BUV's) into rural areas of developing countries. www.drivebuv.org
  • Object Oriented Multimedia Representation

    Dr. Dmitry Vatolin, Alexander Zhirkov
    Graphics and Media Lab, CMC, Moscow State University, Moscow, Russia

    Participants of this tutorial will be instructed in the theoretical foundations and practical methods of modern media data representation. For video data object oriented approach (OOA) actively used in last extensions of MPEG-4 video format and in applications of H.264. OOA will be discussed in the following areas: videoconferencing, multi-layered and other 3D video representations, modern image compression formats, model-based audio coding, including so-called hybrid coder and MPEG-4 structural audio format. Summarizing comparison between OOA and uniform representations will be performed.

    Biographies:

    Dmitriy Vatolin, Ph.D
    Specialist in image, video and data compression (fractal image compression, wavelet video compression, fast loss-less data compression, best loss-less video compression) with more than 8 years experience (7 commercial projects). Ph.D. in graphics compression. Studied video and image processing methods for various applications. Application of different mathematical methods, including signal processing methods for postfiltering (deranging, deblocking, loop-filtering), prefiltering (denoising, deinterlasing, rescaling). Books: "Image compression algorithms" (D.Vatolin), "Data compression methods" (D.Vatolin, A.Ratushniak, M.Smirnov, V.Yukin); several scientific articles; reports on scientific conferences. Founder of the biggest Russian site with scientific information about data compression www.compression.ru.

    Zhirkov Alexander, Ph.D. student
    Specialist in areas of sound, image, video and 3D-movies data compression. Especially in contextual modeling in video, object-oriented audio coding, wavelet-based image compression, clustering-based texture compression and 3D-movies representation. Author of octreeimage-based representations and rendering. Also his research interests includes fractal and multiscale analysis, object and speech recognition, subpixel image analysis, artificial neural networks, chaos and synergetic. He has more than 10 scientific articles and 2 accepted international patents.
 
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